Stage
Spider Act 1 in Guildrun
Normal
6 versions
4 enemies
Enemies in Spider Act 1
Spider Act 1 versions in Guildrun
| Floor | Difficulty | Enemies | Effective HP | Effective offense | Shards |
|---|---|---|---|---|---|
| 3 | Base | 4 | 5,980 | 54 | 20 |
| 3 | Raised | 4 | 7,391 | 54 | 20 |
| 3 | Highest | 4 | 7,391 | 63 | 20 |
| 4 | Base | 4 | 9,200 | 81 | 20 |
| 4 | Raised | 4 | 11,347 | 81 | 20 |
| 4 | Highest | 4 | 11,347 | 96 | 20 |
Spider Act 1 enemy placement in Guildrun
Floor 3
S
S
S
S
Floor 4
S
S
S
MF
Abilities in Spider Act 1 in Guildrun
4 abilities
Ensnare
Active
Inflict 25% Crit Poison on the farthest Hero and Stun them for 2 Seconds. Spiders start with 50% Mana.
Every 3 Attacks: Inflict 1 per 33 Crit Poison.
Gain 1% Max HP HP/S.
Rejuvenating Blow
Active
Remove 33% of all Debuffs, then deal 50 (+5% Max HP + 100% Attack) damage.
Other Guildrun stages on act 1
24 entries
- Turtle Normal, floor 0
- Mushroom First Two Normal, floor 1
- Slime First Two Normal, floor 1
- Lizard Act 1 Normal, floor 3
- Mushroom Fire Act 1 Normal, floor 3
- Mushroom Frost Act 1 Normal, floor 3
- Snake Act 1 Normal, floor 3
- Spider Nest Act 1 Normal, floor 3
- Demon Elite Mini Boss, floor 5
- Hydra Mini Boss, floor 5
- Forest Golem Act 2 Normal, floor 6
- Lizard Act 2 Normal, floor 6
- Lizard Golem Act 2 Normal, floor 6
- Mushroom Army Act 2 Normal, floor 6
- Plant Monster Act 2 Normal, floor 6
- Poison Front Act 2 Normal, floor 6
- Snake Act 2 Normal, floor 6
- Spider Act 2 Normal, floor 6
- Training Ground Act 2 Normal, floor 6
- Mage Academy Act 2 Normal, floor 7
- Weird Friends Act 2 Normal, floor 7
- Dragon Boss Fire Boss, floor 11
- Dragon Boss Frost Boss, floor 11
- Dragon Boss Poison Boss, floor 11