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Spider Nest Act 1 in Guildrun

Normal 6 versions 3 enemies

Enemies in Spider Nest Act 1

Spider Nest Act 1 versions in Guildrun

Floor Difficulty Enemies Effective HP Effective offense Shards
3 Base 3 5,970 54 20
3 Raised 3 7,400 54 20
3 Highest 3 7,400 59 20
4 Base 4 9,700 85 20
4 Raised 4 11,940 85 20
4 Highest 4 11,940 101 20

Spider Nest Act 1 enemy placement in Guildrun

Floor 3
S
S
PM
Floor 4
S
S
S
PM

Abilities in Spider Nest Act 1 in Guildrun

3 abilities
Ensnare Active

Inflict 25% Crit Poison on the farthest Hero and Stun them for 2 Seconds. Spiders start with 50% Mana.

Poisonous in Guildrun Poisonous Passive

Every 3 Attacks: Inflict 1 per 33 Crit Poison.

Vine Snag in Guildrun Vine Snag Active

Pull the furthest enemy to the Plant Monster and deal 250 (+100% Attack) damage to it. Plant Monsters start with full Mana.

Other Guildrun stages on act 1

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