Stage
Lizard Act 2 in Guildrun
Normal
15 versions
5 enemies
Enemies in Lizard Act 2
Lizard Act 2 versions in Guildrun
| Floor | Difficulty | Enemies | Effective HP | Effective offense | Shards |
|---|---|---|---|---|---|
| 6 | Base | 5 | 23,771 | 220 | 25 |
| 6 | Raised | 5 | 30,014 | 220 | 25 |
| 6 | Highest | 5 | 28,521 | 260 | 25 |
| 7 | Base | 5 | 33,398 | 327 | 25 |
| 7 | Raised | 5 | 43,130 | 327 | 25 |
| 7 | Highest | 5 | 43,130 | 406 | 25 |
| 8 | Base | 5 | 38,231 | 383 | 25 |
| 8 | Raised | 5 | 50,240 | 383 | 25 |
| 8 | Highest | 5 | 50,240 | 483 | 25 |
| 9 | Base | 5 | 57,199 | 587 | 25 |
| 9 | Raised | 5 | 76,457 | 587 | 25 |
| 9 | Highest | 5 | 76,457 | 748 | 25 |
| 10 | Base | 6 | 71,330 | 745 | 25 |
| 10 | Raised | 6 | 96,846 | 745 | 25 |
| 10 | Highest | 6 | 96,846 | 955 | 25 |
Lizard Act 2 enemy placement in Guildrun
Floor 6
MT
L
L
L
L
Floor 7
S
S
L
L
L
Floor 8
S
L
L
MF
MF
Floor 9
S
S
L
MA
L
Floor 10
S
S
MA
L
L
MA
Abilities in Lizard Act 2 in Guildrun
4 abilities
Bash
Active
Deal 100 (+150% Attack) damage and Stun all adjacent enemies for 2 seconds.
Bounce
Active
Jump to the lowest-health enemy then deal 175 (+150% Attack) damage to it.
At start of combat, jump to the enemy backline, landing on the hex directly opposite the Lizard's starting position. If occupied, land on the nearest available hex.
Every 10 Seconds: Gain 10% Max HP Shields.
Other Guildrun stages on act 1
24 entries
- Turtle Normal, floor 0
- Mushroom First Two Normal, floor 1
- Slime First Two Normal, floor 1
- Lizard Act 1 Normal, floor 3
- Mushroom Fire Act 1 Normal, floor 3
- Mushroom Frost Act 1 Normal, floor 3
- Snake Act 1 Normal, floor 3
- Spider Act 1 Normal, floor 3
- Spider Nest Act 1 Normal, floor 3
- Demon Elite Mini Boss, floor 5
- Hydra Mini Boss, floor 5
- Forest Golem Act 2 Normal, floor 6
- Lizard Golem Act 2 Normal, floor 6
- Mushroom Army Act 2 Normal, floor 6
- Plant Monster Act 2 Normal, floor 6
- Poison Front Act 2 Normal, floor 6
- Snake Act 2 Normal, floor 6
- Spider Act 2 Normal, floor 6
- Training Ground Act 2 Normal, floor 6
- Mage Academy Act 2 Normal, floor 7
- Weird Friends Act 2 Normal, floor 7
- Dragon Boss Fire Boss, floor 11
- Dragon Boss Frost Boss, floor 11
- Dragon Boss Poison Boss, floor 11