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Relic pools

Legendary Relics in Guildrun

25 entries 250 total weight

Legendary Relics odds in Guildrun

25 entries
Entry What it does Weight Chance
Warrior's Bloodshield Engine in Guildrun Warrior's Bloodshield Engine Legendary Heroes gain 50 Attack. Whenever a Warrior deals damage, they gain lasting Shields equal to 10% of the damage dealt. 10 4%
Tank's Absolution Engine in Guildrun Tank's Absolution Engine Legendary Heroes gain 60 Defense. Every 8 times a Tank is auto attacked, Stun that attacking enemy for 1.5 seconds. 10 4%
Vanguard's Titanic Engine in Guildrun Vanguard's Titanic Engine Legendary Heroes gain 400 Max HP. Whenever a Vanguard auto attacks or is auto attacked, they gain 10 Max HP. Every 200 Max HP gained this way, give them 25 Attack and increase their size. 10 4%
Assassin's Ambush Engine in Guildrun Assassin's Ambush Engine Legendary Heroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit. At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and ta... 10 4%
Duelist's Momentum Engine in Guildrun Duelist's Momentum Engine Legendary Heroes gain 40 Attack Speed. Whenever a Duelist auto attacks, they deal 5 bonus damage for each time they have auto attacked this combat. 10 4%
Mystic's Abundance Engine in Guildrun Mystic's Abundance Engine Legendary Heroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 33% of the Shield applied. 10 4%
Mage's Cataclysm Engine in Guildrun Mage's Cataclysm Engine Legendary Heroes gain 50 Magic. Whenever a Mage casts, they inflict Burn and Frost on all enemies in their range equal to 15% of their Magic. 10 4%
Critical Singularity in Guildrun Critical Singularity Legendary At start of combat, each Hero with less than 150 Crit has their Crit set to 150. Each Hero with 150 or more Crit has their Attack Speed, Attack, and Magic set to 150 if they had less than 150 of those stats. 10 4%
Shield Fragmentation Engine in Guildrun Shield Fragmentation Engine Legendary Whenever an enemy damages a Hero's Shields, deal 350% of the damage back to the source. 10 4%
Venom Amplification Engine in Guildrun Venom Amplification Engine Legendary Whenever an enemy takes 50 or more damage from Poison, they also take damage equal to 4% of their Max HP. 10 4%
Glacial Decay Engine in Guildrun Glacial Decay Engine Legendary Frost now deals damage to enemies when it ticks down (like Burn does). 10 4%
Burning Spiral Engine in Guildrun Burning Spiral Engine Legendary Whenever an enemy with 100 or more Burn dies, damage all enemies in a large area around them equal to 66% of their Max HP. 10 4%
Plague Transmission Engine in Guildrun Plague Transmission Engine Legendary At start of combat and every 10 seconds, inflict 10 Poison, 20 Frost, and 30 Burn on all enemies. 10 4%
Deceleration Legacy Crystal in Guildrun Deceleration Legacy Crystal Legendary After Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game. 10 4%
The Riftbreaker in Guildrun The Riftbreaker Legendary After Stall (90), break the rift. 10 4%
Acceleration Legacy Crystal in Guildrun Acceleration Legacy Crystal Legendary For Rush (8), Heroes gain +1% basic stats for every 2 times you've triggered Rush this game. 10 4%
Godspeed Ascension Engine in Guildrun Godspeed Ascension Engine Legendary For Rush (1), Heroes gain +150% basic stats. 10 4%
Shard Power Extractor in Guildrun Shard Power Extractor Legendary On Shards generated, deal damage to all enemies equal to 10% of their Max HP (Minimum: 2500 damage). 10 4%
Rift Storm Invoker in Guildrun Rift Storm Invoker Legendary The Rift Storm starts 30 seconds sooner. Heroes take 100% reduced damage from The Rift Storm. 10 4%
Temporal Alignment Crystal in Guildrun Temporal Alignment Crystal Legendary On Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game. On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game. 10 4%
Defensive Energy Crystal in Guildrun Defensive Energy Crystal Legendary At start of combat, Tanks and Vanguards gain Shields equal to 100% of their Max HP. After Stall (20 and 40), Tanks and Vanguards gain Shields equal to 1000% of their Defense. 10 4%
Martial Energy Crystal in Guildrun Martial Energy Crystal Legendary Auto attacks by Assassins, Duelists, and Warriors gain 100 Crit. 10 4%
Arcane Energy Crystal in Guildrun Arcane Energy Crystal Legendary Whenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes. 10 4%
Heroic Capacity Expander in Guildrun Heroic Capacity Expander Legendary Heroes can equip an additional item (Max: 5). 10 4%
Omnity Enforcer in Guildrun Omnity Enforcer Legendary Get all 7 Crests. Crests are items which make a Hero count as having an additional class during combat. 10 4%

Other Guildrun relic pools

46 entries